Ricochet Range
Ricochet Range is a pixel-art game where you break targets across five levels. The targets can move, flip, and follow different paths, making each level feel dynamic and engaging. The game includes a start menu, a finished credits screen, and a clean visual style. Only the sound effects and music remain to be completed. The controls are simple: move your mouse and left-click to shoot/ricochet.
| Status | Prototype | 
| Platforms | HTML5 | 
| Author | gamedev-yeah | 
| Genre | Strategy, Action, Puzzle | 
| Made with | Godot | 
| Tags | Fast-Paced, Godot, Pixel Art | 

Comments
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really fun, simple and feels very Flash-game
we love this type of vibe WWW
Really fun game with amazing art. It had a very nice learning curve.