Ricochet Range
Ricochet Range is a pixel-art game where you break targets across five levels. The targets can move, flip, and follow different paths, making each level feel dynamic and engaging. The game includes a start menu, a finished credits screen, and a clean visual style. Only the sound effects and music remain to be completed. The controls are simple: move your mouse and left-click to shoot/ricochet.
| Status | Prototype |
| Platforms | HTML5 |
| Author | gamedev-yeah |
| Genre | Strategy, Action, Puzzle |
| Made with | Godot |
| Tags | Fast-Paced, Godot, Pixel Art |

Comments
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really fun, simple and feels very Flash-game
we love this type of vibe WWW
Really fun game with amazing art. It had a very nice learning curve.