Ricochet Range is a pixel-art game where you break targets across five levels. The targets can move, flip, and follow different paths, making each level feel dynamic and engaging. The game includes a start menu, a finished credits screen, and a clean visual style. Only the sound effects and music remain to be completed. The controls are simple: move your mouse and left-click to shoot/ricochet.

Published 1 day ago
StatusPrototype
PlatformsHTML5
Authorgamedev-yeah
GenreStrategy, Action, Puzzle
Made withGodot
TagsFast-Paced, Godot, Pixel Art

Comments

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Really fun game with amazing art. It had a very nice learning curve.